Advanced master's specialization covering custom game engine architecture, real-time rendering pipelines (DirectX/Vulkan), physical simulation engines, advanced multiplayer networking, and spatial computing for XR.
2 Years (4 Semesters)
₹1,50,000 - ₹4,50,000 / Year
₹7.5 - ₹16.0 LPA
Develops memory allocators, core engine loops, hardware-specific multi-threading, and render pipelines in C++.
Implements ray tracing passes, compute shaders, and post-effects using Vulkan or DirectX 12.
Architects low-latency client-server synchronization, lag compensation, and dedicated server fleets.
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B.Sc. in Computer Science/Game Dev, BCA, or B.Tech in CSE/IT with minimum 55% aggregate marks and programming proficiency.
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Curriculum data structured per AICTE/UGC guidelines and verified by MyCollegeGYD Academic Advisory Council.